On The Level Game Studios News

    Press Release: ‘Boo Bunny Plague’ Release Date Set on Steam! - August 6, 2014

    GO DEEP DOWN THE RABBIT HOLE WHEN BOO BUNNY PLAGUE HOPS ON TO STEAM FOR PC AND MAC SEPTEMBER 4

     

    Comedy Action Adventure Musical Game Follows Robot Bunny Using Guitars as Weapons; Playable at PAX Prime at Booth #6702

     

    HOUSTON, TX—Aug. 5, 2014—Get ready to fight the ultimate villain of the known universe as a guitar-wielding robotic bunny! On The Level Game Studios, the creators of 2013’s survival horror golf game Curse of the Nordic Cove, are on the cusp of releasing their next genre-bending title, Boo Bunny Plague. Boo Bunny Plague will be available on Steam for PC and Mac on September 4 through a standard edition for $4.99 USD, or a collector’s edition for $5.99 USD that includes a digital comic book and soundtrack.

     

    Boo Bunny Plague is a bizarre musical where players follow a robot named Bunny on an adventure through dimensions of space and time as he unravels a plot of treachery and deceit, all while brandishing different guitars as his only weapons.

     

    Some of the talent behind the game includes Art Director Rikki Knight, who was a Dallas-area tattoo artist and traded in his tattooist needles for a laptop, as he decided to put his Quake series modding experience to the test and make games. Audio Director Bunny D.A.S.T. (Danger Awesome Slash Trouble) is a music producer for punk rock bands in Houston and singer and guitarist for the band Skeleton Dick.

     

    Players can experience the musical mayhem Boo Bunny Plague at PAX Prime in Seattle Friday, Aug. 29 through Monday, Sept. 1 in booth #6702.

     

    To feed your now insatiable desire for more information on Boo Bunny Plague, hop on over to: http://onthelevelgames.com/.

     

    About On The Level Game Studios

    In May 2011, Jeff and Carolyn Reimert opened the jar of On The Level Game Studios. The lid was stuck; so eight Houstonians with their talents and rubber gloves arrived at the scene to lend a hand. Soon after, the first game title was all over the table, the floor and their parachute pantsuits. The team grew to 12 including programmers, artists, sales and marketing, producers, musicians and evil-doers. Nearly two years later, the table and floor were cleaned (pants were stained – thanks, Brand X!), and the team released The Curse of Nordic Cove. The team is currently gearing up for the release of Boo Bunny Plague.

     

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    PR contact (media only):

    Ami Blaire

    Marketing: ami@lvlupmarketing.com

    PR: ami@mavpr.com